FREE ROAM
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fullscreen
mirror
tweaks
FPS
0
RES
—
PASS
0
CONTROLS
WASD / arrows
— walk
shift
— run
space
— jump
drag
— look around
wheel
— zoom
touch
— left half moves, right half looks
The character is part of the same SDF as the world — shadows, ambient occlusion, reflections, subsurface scattering, volumetric fog and bloom all apply to it automatically. Dynamic resolution holds framerate as the load changes.
dismiss (H)
shadows
AO
reflect ×1
SSS
fog 12
bloom
adaptive
dyn-res